Sunday, 24 May 2015

SarioDev Submits Rejected Basketball to Android Play Store!

Public Announcement

Exciting News! I have just published Rejected Basketball to the Play Store. After a successful initial testing round, I am proud to announce Rejected Basketball will be coming to Android!

Other platforms to follow.

Ballers, NBA fans and all casual gamers alike are anticipating the release of this app. Don't miss out on your chance to be one of the first to play this game. Get in NOW.

Stay posted here on SarioDev Apps, or follow our Facebook Page.

#Rejected Basketball

The app will appear on the SarioDev apps play store page.

Progress Report

As promised, here's some insider information for those developers out there, or simply people interested in this app projects progress.

To get from the previous blog post, to today's release involved the following:

  • Beta testing
  • Feedback rounds
  • Updating of the logo
  • Adding  a Start Screen
  • Cleaning up the block power label
  • Creating several audio clips
  • Preparing screenshots
  • Preparing marketing pieces

 You notice that most of the above items have nothing to do with coding. Which brings forward the different facets involved with app development beyond the programming. I personally enjoy developing all aspects of the app, including audio, graphics, content, coding, marketing and publishing.

All these aspects take time and I use my spare time to work on it, but I enjoy it and hope that my apps can be enjoyed by all.

Saturday, 9 May 2015

Developing a suitable background for your app. Beta testers wanted !

As promised from the previous blog post I will share some insight to the background created for the App and any progress and updates.

The Background

I initially created a background with circles and added some white flashes to give the look of a crowd with photos. Turns out this was distracting in practice to the actual app.

I decided to put a little more detail in the crowd (only slightly) to even out the look. I started by stripping down an individual character to his head, arms and torso.
I also made it in different shades and sizes, with one variant with arms raised as if to be cheering.
You can use any vector graphics designer for your drawings, but I use Visio (not ideal but I'm pretty proficient) I've learnt over time that it's more about preference. If it turns out looking good that's just on the designer.

Anyway, after I got a few sprites, I simply created a row of them and layered them. Slightly different shades to add contrast, and built entire rows from there. You can see the screenshot below to see the improvement.

Lastly, I put it back into the main scene in unity and it looks alot better. I created 2 frames so I could add in some slight movement to the crowd. But that's all that is necessary for this casual app.

The next step is to amp up some marketing including the logo and preparing some screenshots etc as the base app is ready. With that being said, beta testing is upon us!

Beta Testers

Interested in seeing how the app has turned out so far? I am now looking for the first round of beta testers !
To sign up or show your interest leave a comment or enter your email address at the top bar of  the SarioDev website. I look forward to getting people involved and feedback!

The app is called Rejected Basketball and you can stay up to date on social media on our RejectedBasketball fan page. You can also go there to see highlights of some of the best blocks around!